Forum Multiplayer Sending a message in the UserJoined method is being delayed?

Discussion and help relating to the PlayerIO Multiplayer API.

Sending a message in the UserJoined method is being delayed?

Postby Mohsinre » August 18th, 2014, 8:05 pm

Whenever I try to send a message to the user that just joined in the UserJoined method, that message is not actually received by the player until another message is sent later on. Even if I send 10 messages in the UserJoined method, those 10 messages are received after I send one message to the player later on outside the UserJoined method. Is this an issue in the Android API only or does it happen in all versions of the SDK? And how can I work around it?
Mohsinre
 
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