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System.Net.Dns.Error_11001 (hostName="api.playerio.com") in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/System/System.Net/Dns.cs:298
System.Net.Dns.hostent_to_IPHostEntry (originalHostName="api.playerio.com", h_name=(null), h_aliases={string[0]}, h_addrlist={string[0]}) in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/System/System.Net/Dns.cs:326
System.Net.Dns.GetHostByName (hostName="api.playerio.com") in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/System/System.Net/Dns.cs:467
System.Net.Dns.GetHostEntry (hostNameOrAddress="api.playerio.com") in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/System/System.Net/Dns.cs:406
System.Net.Dns.GetHostAddresses (hostNameOrAddress="api.playerio.com") in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/System/System.Net/Dns.cs:432
PlayerIO.ServerCore.PlayerIOClient.PlayerIOChannel.MultiplayerChannelHost.refreshDns () in
PlayerIO.ServerCore.PlayerIOClient.PlayerIOChannel.MultiplayerChannelHost.<.ctor>b__138 () in
System.Threading.Thread.StartInternal () in /Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/corlib/System.Threading/Thread.cs:691
In the application output no matter what happens in flash, messages, users joining, this is the only output:
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[14:15:37] Server started. Logged in with account: JimLion
Loaded assembly: /private/var/folders/vk/fp8w_ggn0dzdcbyltc8s95580000gn/T/tempgame-99b8d8de68f04ccaa2ac23f88022e66f.dll [External]
[14:15:37]
[14:15:37] Trying last loaded dll
[14:15:37]
[14:15:37] Using Game Dll: FridgeMagnets.dll
[14:15:37] ========================
[14:15:37] (dll: /Users/bobolicious3000/Desktop/Yahoo Games Network SDK.crQWiDkMk71TT87xTg1T5A/Flash/Example - Multiplayer - FridgeMagnets/Serverside Code/Player.IO Test Server Project/bin/Debug/FridgeMagnets.dll)
Loaded assembly: __MetadataTypes [External]
Thread started: <Thread Pool> #13
Loaded assembly: __MetadataTypes [External]
Thread started: #14
Thread started: #15
Loaded assembly: data-0x7a7ab800 [External]
[14:15:47 in 'room 14'] Room created.
Why is that Xamarin cannot talk to flash?