Forum Multiplayer Problem with new update?

Discussion and help relating to the PlayerIO Multiplayer API.

Problem with new update?

Postby TomSennett » May 27th, 2010, 8:41 pm

Howdy,

Been working with Player.IO for a few days, very impressed and really appreciating the ease so far.

Today I did the mandatory update for BigDB, and the next time I ran my server/game, without altering any of my code, the Console began writing this line over and over:

"Warning: Some code has been running for longer than will be allowed in the live enviroment. The code won't be aborted since the debugger is attached, and you might be inspecting game state."

It keeps going even after I close my swf and I have to kill the process to close it. Anybody know what's going on?
TomSennett
 
Posts: 5
Joined: May 27th, 2010, 8:27 pm

Re: Problem with new update?

Postby TomSennett » May 27th, 2010, 9:31 pm

Ok, so I figured out that some example code I had left in my GameStarted() function related to setting up a timer was causing the problem. Cutting it out makes everything work fine again!

False alarm. :)
TomSennett
 
Posts: 5
Joined: May 27th, 2010, 8:27 pm


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