Forum Multiplayer Saving Data with Player.IO?

Discussion and help relating to the PlayerIO Multiplayer API.

Re: Saving Data with Player.IO?

Postby Oliver » May 28th, 2010, 8:38 am

Hi Guys,

Just a short note to let you know that we've launched our persistance/database solution, which is easier and more secure to use than ad-hoc sql via flash...

It's called BigDB, and you can read more about it here:
http://playerio.com/features/bigdb/
http://playerio.com/documentation/bigdb/

- Oliver
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