Forum Multiplayer Current Stress Testing

Discussion and help relating to the PlayerIO Multiplayer API.

Current Stress Testing

Postby Swoopjockey » April 12th, 2010, 11:47 am

Hi Oliver,

I wasn't able to reply to your post about the stress testing directly so I'm simply posting here. Do you have any idea how long the testing will last? Also, is it an all day thing or are there certain "testing" hours?

I'm asking because I was doing some testing myself and it's hard for me to tell if it's my code that is causing problems or the server testing. Also, I've been trying to showcase my game to some companies, so obviously I don't want them to think it's buggy.

I understand the need for the server testing, just wanted some clarity on that.

Thanks!
Swoopjockey
 
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Re: Current Stress Testing

Postby Oliver » April 12th, 2010, 12:08 pm

We think about 3 days including today.

Day hours of danish time (GMT+2 currently)

- Oliver
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Oliver
.IO
 
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Re: Current Stress Testing

Postby Swoopjockey » April 12th, 2010, 2:07 pm

Ah, so you've given away the whereabouts of your secret lair! :P

Thanks for letting me know. Good luck with the testing.
Swoopjockey
 
Posts: 21
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