Forum Multiplayer Persistent Data.

Discussion and help relating to the PlayerIO Multiplayer API.

Persistent Data.

Postby NPSF3000 » March 20th, 2010, 3:02 am

How far away is it, how are you going to do it, and how fast is it going to be?
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Re: Persistent Data.

Postby Oliver » March 22nd, 2010, 10:03 am

NPSF3000 wrote:How far away is it


Not that far -- we won't give a specific ship date though.

NPSF3000 wrote:how are you going to do it


With software? (what do you mean exactly)

NPSF3000 wrote:and how fast is it going to be?


Fast. At least fast enough for game usage :-)
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Re: Persistent Data.

Postby Oliver » March 22nd, 2010, 10:04 am

Also, we'll have a beta period before it's fully released.
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Re: Persistent Data.

Postby NPSF3000 » March 22nd, 2010, 11:54 am

Cool thanks for that.
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Re: Persistent Data.

Postby Tsuken » April 1st, 2010, 3:17 pm

You haven't heard of me for a while, but I still want to continue the work on my game. I'm just sort of waiting for the "Persistent Data" to be available before I continue.

Of course I could continue with the MySQL database I have on my PHP webserver, but I don't want my game to be dependent on different servers in different countries. I rather have it all in 1 place and I don't want to do the work switching over later :) So for me there really isn't going to be another option but to use the persistent data solution you will provide.

I'm glad to hear it's "Not that far".

Kind regards :)
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Re: Persistent Data.

Postby Oliver » April 1st, 2010, 11:04 pm

:)
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