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Multiplayer-turn-game with Unity3D

Postby VeroChan » March 27th, 2013, 5:39 pm

Hello,

I have to do the online multiplayer gaming of a Trivial game for iOS and Android in Unity3D and I was wondering if Player.io could be useful in this case.

The online multiplayer is turn-based (asynchronous) not real time, and it would work this way:
- Player A throws dice
- Goes to the selected position set by the game and answers the question, if it fails, turn goes to Player B
- Player B throws the dice... etc

There would be up to 4 players in the game. By the way, I work on MAC.

Thanks in advance!!
VeroChan
 
Posts: 1
Joined: March 27th, 2013, 5:35 pm

Re: Multiplayer-turn-game with Unity3D

Postby Benjaminsen » April 1st, 2013, 5:19 pm

Absolutely, use the MP server for security and BigDB to store your game state :)
Benjaminsen
.IO
 
Posts: 1444
Joined: January 12th, 2010, 11:54 am
Location: Denmark


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