I have some data files on GameFS that I'd like to load serverside however the process I use on the clientside is by using WebClient (with the URL provided by GameFS.GetUrl() ) to download my data. My issue is I can't use WebClient serverside.
The data files on GameFS are serialized using BinaryFormatter. I was able to use WebClient to Stream that data so I can download and deserialize it. But WebClient is a no-go serverside so I'm not sure how to get my files.
So my question is how do I load GameFS files serverside?