Forum GameFS gameFS :

Discussion and help relating to the PlayerIO game asset hosting and CDN solution, GameFS.

gameFS :

Postby biswanew » January 19th, 2013, 9:26 am

Error opening URL 'http://cdn.playerio.com/try1-tflfdmn940aqcjruflffeq/TRY1/racecreature.swf'
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.




:( :( :( :( :( :( :( help any body


some creepy code coming up
biswanew
 
Posts: 9
Joined: September 21st, 2012, 5:56 am

Re: gameFS :

Postby biswanew » January 19th, 2013, 9:31 am

This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
<RequestId>8C16E741AC5FADB1</RequestId>
<HostId>
sEqXCHQidO3seyS8QpdH5q3fXbzI6ehCgl061eMszhY7iEZYFgwq7o2L0wTXr6lo
</HostId>
</Error>
biswanew
 
Posts: 9
Joined: September 21st, 2012, 5:56 am

Re: gameFS :

Postby biswanew » January 19th, 2013, 9:35 am

var loader1:Loader=new Loader ;

loader1.load(new URLRequest(url));


loader1.visible =false;
loader1.contentLoaderInfo.addEventListener (ProgressEvent.PROGRESS,dook)
bar.visible=false;

loader1.height =600;
loader1.width =800;
addChild(loader1)

function dook(e:ProgressEvent ):void {
bar.visible=true;


bar.setProgress(e.bytesLoaded, e.bytesTotal);
}

loader1.contentLoaderInfo.addEventListener(Event.COMPLETE,ok)
function ok(e:Event ):void {
trace("loading done")
bar.visible = false;
loader1.visible =true;

}
biswanew
 
Posts: 9
Joined: September 21st, 2012, 5:56 am

Re: gameFS :

Postby Benjaminsen » January 20th, 2013, 7:44 pm

You cannot request files directly from the CDN, you must use either a redirect url or the GameFS API.
http://playerio.com/documentation/gamefs/
Benjaminsen
.IO
 
Posts: 1444
Joined: January 12th, 2010, 11:54 am
Location: Denmark


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