Forum GameFS Override the value inside of a text file from the GameFS

Discussion and help relating to the PlayerIO game asset hosting and CDN solution, GameFS.

Override the value inside of a text file from the GameFS

Postby zmoresss » December 4th, 2019, 8:17 am

I am trying to create my own logging feature for my game where all activities should be recorded even though some of them does not use the PlayerIO methods. My questions are the following:

1. Can I create a new file to the GameFS programmatically?
2. Can I override the value of a file from the GameFS?

I hope for your kind answer. Thank you. :)
zmoresss
 
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Re: Override the value inside of a text file from the GameFS

Postby Henrik » January 14th, 2020, 1:07 am

Hey,

GameFS is essentially read-only for game clients. The idea is that the assets stored there should be delivered by CDN to all the players, so it's an origin server, not a data repository.

I wouldn't recommend BigDB for your use-case either, if you want to dump large files from clients somewhere. So I don't think we have a service that fits exactly what you want, sorry.
Henrik
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