Forum QuickConnect Authentication through proxy

Discussion and help relating to PlayerIO's QuickConnect feature, including Facebook Connect and Kongregate Connect.

Authentication through proxy

Postby sanctus2099 » December 8th, 2014, 12:14 pm

Hello,

I'm working on a game using player.io but I have some issues at work where the connect methods fail because player.io doesn't seem to work with proxies.

If I were writing a .Net application it could try to use the app.config and tell it to use the default credentials but I see no way to do this in Unity.

I've also seen players complaining on Steam about this (the name of the error was there so I figured out the games used player.io).
Seeing as it's a rather important issue which can be solved rather easily, are there any plans for this update?

Regards,
Lorin
sanctus2099
 
Posts: 5
Joined: December 20th, 2013, 1:00 pm

Return to QuickConnect



cron