Forum QuickConnect Syntax error using Facebook Quickconnect

Discussion and help relating to PlayerIO's QuickConnect feature, including Facebook Connect and Kongregate Connect.

Syntax error using Facebook Quickconnect

Postby groomi » May 18th, 2013, 4:59 pm

Hi,

My game had been working fine until today when player's Facebook names were suddenly replaced by their FB ID.

Flash is also giving the following errors:

Code: Select all
Error: Syntax Error
   at MethodInfo-308()
   at MethodInfo-315()
   at MethodInfo-316()
   at JSON$/deserialize()
   at MethodInfo-168()
   at flash.events::EventDispatcher/dispatchEventFunction()
   at flash.events::EventDispatcher/dispatchEvent()
   at flash.net::URLLoader/onComplete()


Code: Select all
FB: Initializing with access_token: xxx
Sucessfully connected to player.io
FB: REST call: method=fql_multiquery, params={method="fql.multiquery", queries="{"index_user_uid":"select uid,name from user where uid=\"xxx\""}", format="json-strings", api_key="xxx"}
Error: Syntax Error
   at MethodInfo-308()
   at MethodInfo-315()
   at MethodInfo-316()
   at JSON$/deserialize()
   at MethodInfo-168()
   at flash.events::EventDispatcher/dispatchEventFunction()
   at flash.events::EventDispatcher/dispatchEvent()
   at flash.net::URLLoader/onComplete()


Is there a problem with either PlayerIO or Facebook as this is known-good code being used which has worked fine until today and does anyone have a solution

Thanks
Stephen
groomi
Paid Member
 
Posts: 46
Joined: January 15th, 2013, 5:14 pm

Re: Syntax error using Facebook Quickconnect

Postby Henrik » May 20th, 2013, 5:43 pm

You are probably affected by this change at Facebook:

https://developers.facebook.com/blog/post/561/

Check out this forum thread for more info:

sitebox/facebook-games-broken-suddenly-t34866
Henrik
.IO
 
Posts: 1832
Joined: January 4th, 2010, 1:53 pm

Re: Syntax error using Facebook Quickconnect

Postby groomi » May 20th, 2013, 6:10 pm

Tyvm for the help. I actually resolved my own problem about an hour ago by swapping out the FB API shipped with player ip/ seedlings for this one:
http://code.google.com/p/facebook-actionscript-api/
groomi
Paid Member
 
Posts: 46
Joined: January 15th, 2013, 5:14 pm


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