Forum QuickConnect FacebookEvent and Mono

Discussion and help relating to PlayerIO's QuickConnect feature, including Facebook Connect and Kongregate Connect.

FacebookEvent and Mono

Postby TheMeanPenguin » November 14th, 2011, 12:11 am

I was working on a multiplayer game a few years, and finally decided to try to revive it.
2 questions:

I have a mac now and I was reading that people were working on getting the API to work with Mono. Does it yet?

I ran my Flash program and it says it doesn't know what a FacebookEvent is anymore. What do I have to do to update my code to work with Facebook's new OAuth stuff?

Thanks,
Alex
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