Hello. What is the best way to create large amount of objects in DB? Each object contain more than 1 field. Hands - too lazy...
This objects should be created before game release, but opportunity of creation of new objects will be also after release (but will have some price in resources for players).
Embed to creation mechanics freeware for admin-player? It will be anyway, but as first method of world creation it's quite long.
Right now as best method i see calling create-functions just in server-side code (in UserJoined, if user is admin), according to plan, if they aren't exist yet.