Forum BigDB BigDB - Storing world information

Discussion and help relating to the PlayerIO database solution, BigDB.

BigDB - Storing world information

Postby Emalton » October 5th, 2016, 2:00 pm

Hello all,

What would be an efficient way of storing blocks in a 3D world? I am on the free plan (for now) and I am very space conscious. I don't want to use more space than I have to.

Anyone have any suggestions? Should I use byte arrays?

send help pls
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Re: BigDB - Storing world information

Postby robscherer123 » October 5th, 2016, 2:29 pm

I would think that a byte array would be the most efficient way.
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