Forum BigDB Count indexes per table

Discussion and help relating to the PlayerIO database solution, BigDB.

Count indexes per table

Postby Bestlis » September 15th, 2016, 2:40 pm

Hello there!
I try to create indexes in any table and problem with count.
I can not create more tha 4 indexes.
Is there any limitaion?
If I choose not free plan, will count indexes increase?

Thanks!
Bestlis
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Re: Count indexes per table

Postby ChristianD » September 15th, 2016, 9:22 pm

Hi Bestlis,

No, you can't create more than 4 indexes per BigDB table, and the limit is the same for all premium plans as well.

What are you trying to do that would require more indexes than that?
Christian
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Re: Count indexes per table

Postby Bestlis » September 19th, 2016, 7:20 am

So, there is no solution to increase index's count?
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Re: Count indexes per table

Postby ChristianD » September 21st, 2016, 2:59 am

No, sorry.

If you describe the problem you are trying to solve, we might be able to help you find an alternative solution.
Christian
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Re: Count indexes per table

Postby Bestlis » September 21st, 2016, 7:52 am

I created 4 idexes, which I using for day, week, year and money raiting.
Are there any other ways to create ordered lists of objects?
Thanks.
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Re: Count indexes per table

Postby ChristianD » September 21st, 2016, 3:38 pm

Can you re-use indexes for the different lists?

Another way is to separate the lists into different tables and write the score to all of them.
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Re: Count indexes per table

Postby Bestlis » September 22nd, 2016, 7:23 am

Thanks for reply.
I will try.
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Re: Count indexes per table

Postby Zwick » September 26th, 2017, 8:50 pm

I have to admit that the limit of four indexes is really restrictive.
Why there is no chance to increase them?

For example I have playerObjects data with multiple values (XP, best time, best combo, best win streak, wins, losses) and there is no way how to sort them.... :|

Image
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Re: Count indexes per table

Postby Henrik » September 27th, 2017, 4:08 am

Sorry, the hard limit on indexes is there for a good reason.

What you can do to work around it is to put the values you want to sort on in another BigDB table where you use the same key as in the PlayerObjects table (the connectuserid), and then you can put four new indexes on that, and do lookups, and get the connectuserids of the users that match your lookups.
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