by Balance026 » April 13th, 2015, 12:49 pm
by robscherer123 » April 13th, 2015, 2:43 pm
DateTime theDateCreated = DateTime.Now;
myDatabaseObject.Set("dateFed", theDateCreated.ToString());
DateTime lastFed = Convert.ToDateTime(lastFedDatabaseObject.GetString("dateFed"));
TimeSpan timeSpan = DateTime.Now - lastFed;
if (timeSpan.TotalDays >= 1) {
//Player may feed the pet, one day has past.
} else {
//Cannot feed pet, not enough time has passed.
}
by Balance026 » April 14th, 2015, 4:31 am