Forum BigDB Crash

Discussion and help relating to the PlayerIO database solution, BigDB.

Crash

Postby DR Studios » June 23rd, 2014, 7:02 pm

I've just had a crash in the Player IO Unity client, which I've haven't seen before. Is there anything which can be done to track down what's caused this?

PlayerIOClient.Internal.MPB.identifier973+identifier977: InvalidWireType
at PlayerIOClient.Internal.MPB.identifier964.SkipField (UInt32 tag) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.MPB.identifier978.Skip (Int32 fieldNumber, identifier958 wireType) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier76+identifier100.Deserialize (PlayerIOClient.Internal.MPB.identifier978 reader) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.MPB.identifier981.Deserialize (System.IO.Stream stream, identifier954 instance) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.MPB.identifier981.Deserialize[identifier100] (System.IO.Stream stream) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier76.GetError[PlayerIOError] (System.IO.Stream errorStream) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier76+identifier725+identifier727[PlayerIOClient.Internal.identifier76+identifier234,PlayerIOClient.Internal.identifier76+identifier244,PlayerIOClient.PlayerIOError].MoveNext () [0x00000] in <filename unknown>:0
DR Studios
 
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Joined: February 24th, 2014, 8:10 pm

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