Hi.
Is there a way to fetch all objects from a table or at least get a list of all keys in that table?
I don't see such methods in documentation and don't know if LoadRange supports fetching of ~500.000 objects in one request.
Thanks.
by romeoordos » November 15th, 2013, 11:07 am
by robscherer123 » November 15th, 2013, 4:27 pm
by Henrik » November 15th, 2013, 5:34 pm
by romeoordos » November 16th, 2013, 1:02 pm
You MAY be able to make something that loads 1000, and once that's complete, loads the next 1,000, and so on
What's the usecase for fetching 500000 objects? That's a lot of bandwidth that's going to be used for that?
by Henrik » November 17th, 2013, 5:33 am
romeoordos wrote:We going to update our game and new version's object scheme is incompatible with previous one. So when update will be ready we need to shutdown game server, fetch all objects, update them and start game server with new updated client.
by groomi » November 19th, 2013, 1:43 pm