hi, im unclear on how to save objects to the database, ive been successful in loading them, but i cant figure out where to go from there. in my example, im downloading my players experience from the database, adding 23 experience, then trying to save it back to the database (would like to do this in the most concatenated one-liner as possible)
_client.bigDB.load("PlayerObjects", profilename , function(thename) {
thename.experience += 23
thename.experience.save(false, false, callback , errorHandler )}
Also what would be the equivalent for the server c# code?