Hi,
in this linkhttp://playerio.com/documentation/bigdb/playerobject , it says clients can directly change their own data and can't load or read any other player's data. And the example change's users level from client side. But isn't it unsecure? if user hacks his/her own client and change his/her own level, money etc. this gonna be really insecure and a big problem.
Thanks
Uterian