by samsonadze » September 11th, 2012, 9:03 pm
by Henrik » September 11th, 2012, 9:29 pm
by samsonadze » September 11th, 2012, 10:39 pm
by dreamora » September 12th, 2012, 2:23 am
by samsonadze » September 12th, 2012, 9:45 am
by dreamora » September 12th, 2012, 10:15 am
by Henrik » September 12th, 2012, 11:25 am
samsonadze wrote:Okay, but when i want to load his name when he will login what i shall do?
//Register a user with QuickConnect for Simple Users
PlayerIO.quickConnect.simpleRegister(
stage, 'your game id', username, password, email, null, null, null,
function(client:Client):void {
//Load the playerobject
client.bigDB.loadMyPlayerObject(function(playerObj:DatabaseObject):void {
//Store the full name
playerObj.Fullname = 'The user's full name';
//Save it to the database
playerObj.Save();
});
}, function(e:PlayerIORegistrationError):void {
trace("Error: ", e)
}
);
//Login for a user with QuickConnect for Simple Users
PlayerIO.quickConnect.simpleConnect(
stage, 'your game id', username, password,
function(client:Client):void{
//Load the playerobject
client.bigDB.loadMyPlayerObject(function(playerObj:DatabaseObject):void {
trace(playerObj.Fullname);
});
}, function(e:PlayerIOError):void{
trace("Error: ", e)
}
);
by samsonadze » September 12th, 2012, 4:35 pm
by samsonadze » September 12th, 2012, 4:38 pm
by Henrik » September 12th, 2012, 4:59 pm