First of all, keep up the great work guys! You're doing a fantastic job with PlayerIO.
I'm making a Farmville-type game, and I would like to validate the user's transactions on the server before committing them. Before using PlayerIO, I was used to using AMFPHP to execute PHP methods for doing this kind of stuff. How do I make calls to custom server-side code from Flash, using PlayerIO?
Under "Working with High Scores" in the BigDB example (http://playerio.com/documentation/bigdb/example), there is a SaveScores() example method, but it isn't shown in the context of a C# file, and there's no example code showing it being called from the client side. Thanks for any help!