Any tips to handle this type error? in game i'm only save to playerobjects when user leave rooms.
How many save operations allow in server? cause my game will really have lots user enter and leave rooms in future.
This will become problem, any itips will apreciated.
Cannot save changes to database object '132' in table 'PlayerObjects', because there are too many (5) save operations in progress already on the object. Please consider refactoring your code to avoid calling .Save() this often.