Hi again!
I was wondering if it's possible to store global data in bigDB. By this I mean anyone being able to access this data (read/write), but I don't want it associated with any account (global game state such as night/day for example). Ideally I'd only want the server to retrieve this data. I could just use a variable within the server, but I'd want to store the information if the server goes down or whatever!
I was also wondering If the server can access other player's bigDB data and not just the player that's logged in. I want to implement a gift system, which sends an item to another account (but not necessarily playing at that moment). The items are stored in bigDB.
Thanks in advance!