I can't seem to locate the BigBD object in the PlayerIO object as it's described in the documentation.
Is there something I am missing here? I am trying to access BigDB from serverside.
by iksnae » November 28th, 2010, 2:13 am
by TobiasW » November 28th, 2010, 4:23 am
by iksnae » November 28th, 2010, 8:18 am
by TobiasW » November 28th, 2010, 3:53 pm
by iksnae » November 28th, 2010, 7:01 pm
by iksnae » November 28th, 2010, 7:10 pm
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using PlayerIO.GameLibrary;
using System.Drawing;
namespace MyGame {
public class Player : BasePlayer {
public string Name;
}
public class GameCode : Game<Player> {
public override void GameStarted() {}
public override void UserJoined(Player player) {}
public override void UserLeft(Player player) {}
public override void GotMessage(Player player, Message message) {
player.send("Hello World");
}
}
}
by iksnae » November 28th, 2010, 9:48 pm