by AaronSDG » May 23rd, 2010, 10:49 pm
by fox1980 » May 25th, 2010, 3:53 am
by flash_mmo » May 26th, 2010, 12:14 pm
AaronSDG wrote:In the list of various plans, you mention "connection types." Could you clarify further what this means? For example, I would like authentication to be optional on my server. Unauthenticated users would receive some sort of generic Guest#### ID and would be able to browse the available game options, but they would not be able to interact at the same level an authenticated user could (Simple, Facebook, or Kongregate). Is this the sort of thing you mean?
by AaronSDG » May 26th, 2010, 1:22 pm
by Oliver » May 28th, 2010, 8:37 am
I'll keep a lid on further questions until I get a little more code written up