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Are you going to support Paypal?

Postby Vania » October 1st, 2010, 2:47 pm

It would be very useful to pay the service with paypal.
The money I make with licenses and in-game ads goes there.

ANy chance you will accept paypal payments?
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Re: Are you going to support Paypal?

Postby Oliver » October 4th, 2010, 10:16 am

Hey Vania,

As a rule we don't preannounce features, because priorities and featuresets change very fast and we don't want to be bound by stuff we said we'd do, if suddenly other stuff i more important.

You'll just have to wait and see :-)

Best,
Oliver
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Re: Are you going to support Paypal?

Postby Henrik » October 4th, 2010, 10:18 am

The biggest obstacle to that is that billing for Player.IO isn't always a fixed amount, it varies depending on how much resources you use per month. Last time we looked at PayPal they didn't support that, but if it changes we'll consider adding it. I can see how that would make our service more attractive for developers.
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Re: Are you going to support Paypal?

Postby Oliver » October 4th, 2010, 10:19 am

Jesus am i ever off!!

Sorry, you ment a paid account using PayPal...

Ehm... We don't have official support for it, since it's a recurring service, but we could do a special manual-one-off case for your and others that would like to pay with paypal?

Would you like that?

If it's something that's in demand, we might add it to the billing software.

Best,
Oliver
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Re: Are you going to support Paypal?

Postby Vania » October 4th, 2010, 5:22 pm

It would be very useful for me.


On another topic, could you guys make a subforum about monetizing and business stuff?
I wanted to open a thread about that, but dont know where to put it.

I think it is an important topic, since I feel monetizing multiplayer games is different from singleplayer, licensing is probably harder, etc... I'm sure flash developers would benefit from the discussion.
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Re: Are you going to support Paypal?

Postby Benjaminsen » October 4th, 2010, 5:30 pm

Vania wrote:It would be very useful for me.
On another topic, could you guys make a subforum about monetizing and business stuff?
I wanted to open a thread about that, but dont know where to put it.


Done: monetization-f36/
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Re: Are you going to support Paypal?

Postby TomatoGG » October 24th, 2010, 7:40 pm

It will be important to me too! If you support it I have no hesitation to sign up for a paid account once I get my games done! :D
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Re: Are you going to support Paypal?

Postby turnA » November 2nd, 2010, 9:08 am

Second that! :D
I think almost all flash developer that actively developing game for sell have paypal account. So I think this is a good idea.
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Re: Are you going to support Paypal?

Postby Benjaminsen » November 2nd, 2010, 9:27 am

For those of you whom did not notice we soft launched a payment solution about a week ago. Among other things it supports PayPal integration.

Much more here http://playerio.com/features/payvault/
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Re: Are you going to support Paypal?

Postby Henrik » November 2nd, 2010, 10:15 am

Chris, they're asking for being able to pay for Player.IO with PayPal, not how to integrate PayPal with their games. :-)

I've looked it up a bit more, I have some ideas and we'll see if we can make it work nicely.
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Re: Are you going to support Paypal?

Postby Benjaminsen » November 2nd, 2010, 11:53 am

Ohh disregard me
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Re: Are you going to support Paypal?

Postby wbsaputra » January 21st, 2011, 8:10 pm

Oliver wrote:Jesus am i ever off!!

Sorry, you ment a paid account using PayPal...

Ehm... We don't have official support for it, since it's a recurring service, but we could do a special manual-one-off case for your and others that would like to pay with paypal?

Would you like that?

If it's something that's in demand, we might add it to the billing software.

Best,
Oliver


yes i'm agree with paid account with paypal. i think i will using paypal to pay my billing plan forward.
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Re: Are you going to support Paypal?

Postby Henrik » February 14th, 2011, 1:30 pm

And now it's possible to pay for your Player.IO plan with PayPal.

http://playerio.com/blog/2011/02/14/pre ... player-io/

:-)
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