This is a game I made more than a year ago for whirled, but never released.
I decided to revive it with playerio, so lets see how it does...
link: http://www.officeriot.net/hexwars
It's basically an advance wars clone, with some differences. I'm hoping the game will evolve and distance itself from AW with the help of user feedback.
(The menus layout is pretty much copied from shellshocklive, but I'm still waiting on the final skins, the current ones are temporary.)
Monetization scheme:
It's free to play, users can play as guests or make a free account to get some extras like stats tracking, ratings, ladder...
Registered users also have access to the Shop. So far the only thing being sold in the shop are premium units, and they're bought using coins. (I need to add more payment providers)
Premium units are shared in matches, that means if you dont have unit X but your opponent has it you can still build units of type X . The unit will cost you 135% if you dont own it. Of course if neither you or your opponent own unit X nobody can use it.
The unit sharing is there to maintain some degree of fairness, so that users are not alienated. The extra cost is there as an incentive to buy the unit (other than not being dependent on your opponent having it).
There is also a "Free unit of the day": evey day of the week a different premium unit is available to everybody.
As you can see I'm working on the idea of "giving and then taking away".