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I have been developing a 2D MOBA game using PlayerIO for 1y

Postby qugengames » April 10th, 2019, 9:07 pm

As title says, I have been developing a 2D MOBA game using PlayerIO for 1 year now, its name is Ghantasy Online.
It's been a long way and still too much to go as a solo indie developer working with a single artist,

I thought it would be cool to share a short video I recorded showing the progress.
All you see in the video works completely online using a PlayerIO room.

https://youtu.be/-gJLw1n5tiw

If you are wondering, I integrated a 2D physics library that runs in both PlayerIO server's game room and the clients, the server being the authoritative.

I hope you like the concept and alpha gameplay footage :D
qugengames
 
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Joined: April 24th, 2018, 11:19 pm

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