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client.multiplayer.developmentServer = "127.0.0.1:8184";
and start server with same dll on my PC) server logs:
client showing "Connecting", traces:
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Sucessfully connected to player.io
and doesn't enter to the handleJoin function.
System: windows 7 ultimate x64.
I tried "telnet 127.0.0.1 8184" and it was fine.
I tried the same code on my notebook with windows xp and everything worked fine.
Please help to fix.