Is there a way to determine how much time is left on a Timer?
For instance:
- Code: Select all
currentTimer = ScheduleCallback(start, 5000);
When a player connects, I want to let them know how long they need to wait, e.g. there's 3 seconds left on timer.
I thought to use Environment.TickCount but that's not allowed. Should I use DateTime? I don't HAVE to have that much accuracy I guess...
Thanks