Hi All,
I was having issues with the Live Server where a 3rd person joins the room even though I only connect 2 games, and I wanted to use the ErrorLog class to trace steps along the way to see where the issue is coming from.
I tried to make an instance of the ErrorLog but my compiler (VS 2010 Express) is telling me that the class is Abstract, what gives?
Has anyone used the ErrorLog class before? I am not talking about the new .NET API that is downloadable, I am talking about the normal Development kit that allows you to build your game on your local machine.