It's not new SDK's fault
It's Player.IO Development Server.exe's fault. After hours of struggling, came up with the idea of testing the Tic-Tac-Toe's project, and it worked like a charm, so I began searching for differences between that project and the NewGame project. Finally, replaced the Player.IO Development Server.exe from NewGame project with the one in Tic-Tac-Toe's project
(in each sub folders:
- Serverside Code\Multiplayer,
- Serverside Code\Player.IO Test Server Project\bin\Debug
- Serverside Code\Player.IO Test Server Project\bin\Debug
- Serverside Code\Player.IO Test Server Project\obj\Debug
)
and it finally loaded the correct .dll file (newGame.dll in my case). Errors gone and it connected. Hope this helps someone.
There errors in the attached pictures.