Hi
I'm receiving these error message when I try to run the game:
"PlayerIOClient.PlayerIOError: InvalidGameCode;
The game code contains contains the following errors and will not be loaded: [
Server.dll: Server.DataAccess.BigDBUserCardsAccessImpl/<>c..cctor() is static -- Static constructors are disallowed.,
Server.dll: Server.MatchRoom.MatchPlayerRobotMirror/<>c..cctor() is static -- Static constructors are disallowed.,
Server.dll: Server.ControlRoom.Connection/<>c..cctor() is static -- Static constructors are disallowed.,
Server.dll: GoK.Entities.MatchUseRules/<>c..cctor() is static -- Static constructors are disallowed.,
Server.dll: GoK.Entities.Match/<>c..cctor() is static -- Static constructors are disallowed.
]"
I'm using the SDK v3.2.460
There are 2 problems:
1 - when I use the local server these error does not happen
2 - Those classes does not have static constructors.
Can anyone help me?