Forum C# Breakpoint set inside Game<User> not getting hit??

Breakpoint set inside Game<User> not getting hit??

Postby Rei-IO » June 5th, 2015, 6:37 am

Hi guys..
I am probably being really noob here..

How do I set breakpoint int my server code??

I can launch the test server and load my server dll fine,
but in visual studio (I use the Unity tutorial Serverside Code.VS2010.sln) only breakponts set in the startup project is hitting.. But breakpoints in server code does not get hit.. :cry:

=======================================
Wait.. it's working now all of a sudden.....
It wasn't working before.. is this some kind of bug..??
Rei-IO
 
Posts: 8
Joined: March 18th, 2011, 2:53 pm

Re: Breakpoint set inside Game<User> not getting hit??

Postby Henrik » June 10th, 2015, 5:04 pm

It could be that Visual Studio thinks the source is out of sync with the compiled code because of the phase of the moon or whatever. Doing a clean and then rebuild all might help. Restarting Visual Studio might help.
Henrik
.IO
 
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Joined: January 4th, 2010, 1:53 pm


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