by BigJKO » February 2nd, 2010, 2:05 am
by mindfoolgames » February 2nd, 2010, 4:24 am
by Cyclone103 » February 2nd, 2010, 4:31 am
by Toby » February 2nd, 2010, 10:53 am
Wish I could dual-boot mac osx on my laptop >.<
by Oliver » February 2nd, 2010, 12:09 pm
by Cyclone103 » February 2nd, 2010, 8:53 pm
by Oliver » February 4th, 2010, 4:03 pm
by BigJKO » February 5th, 2010, 1:01 pm
by Oliver » February 5th, 2010, 1:21 pm
by BigJKO » February 5th, 2010, 3:32 pm
by Benjaminsen » February 5th, 2010, 3:44 pm
by BigJKO » February 5th, 2010, 3:56 pm
by BigJKO » February 5th, 2010, 4:16 pm
by Benjaminsen » February 5th, 2010, 4:27 pm
by BigJKO » February 5th, 2010, 5:11 pm
by Oliver » February 6th, 2010, 1:22 pm
by BigJKO » February 7th, 2010, 1:19 pm
by Benjaminsen » February 7th, 2010, 2:10 pm
BigJKO wrote:Also, it seems like MonoDevelop doesn't output a .dll into the "output" folder, like Visual Studio does.
by azuanagames » April 29th, 2010, 11:01 pm
by Benjaminsen » April 30th, 2010, 5:27 pm
by azuanagames » April 30th, 2010, 7:14 pm
by Benjaminsen » May 1st, 2010, 8:18 am
azuanagames wrote:This will seem like a silly question.
Do I compile the server myself? I only see a .exe in my download of the LocalServer. Or does the mono platform somehow allow me to run the exe?
Thanks for the quick response!
by danielm » August 4th, 2010, 9:11 am
by Oliver » August 4th, 2010, 10:30 am
by danielm » August 4th, 2010, 10:54 am
by Benolds » August 24th, 2010, 3:38 pm
by tomoprime » February 9th, 2011, 5:44 pm
by Oliver » February 18th, 2011, 3:07 pm
by Jos » March 7th, 2011, 10:36 pm