Forum C# Do not touch "Visible" in Game constructor

Do not touch "Visible" in Game constructor

Postby zinderlex » December 1st, 2012, 6:06 pm

Try that business:
Image

I bet you won't be able to connect to a room. Even better, room stays open for a couple of minutes after you leave it. Same thing would happen if you set Visible to false.

Can't name that a "bug" - avoiding constructor and using GameStarted() function is a way you supposed to do it. But still, clarification of background processes in server-side engine would be nice to hear out.
zinderlex
 
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Joined: August 26th, 2012, 2:45 pm

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