Forum C# How to do initialization correctly?

How to do initialization correctly?

Postby Vania » July 3rd, 2012, 10:11 pm

I think the 100ms time limit is more than enough for running the game loop.

But I was wondering if its enough for initializing the game.
For instance initializing a huge matrix for the level, populating the level with stuff, etc...

What is the correct way to set up your game to prevent going over the 100ms limit?
Vania
 
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Re: How to do initialization correctly?

Postby Henrik » July 3rd, 2012, 10:42 pm

Henrik
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