Forum C# a second server code

a second server code

Postby carsonmorton » June 28th, 2012, 7:14 pm

so I've been using VCSexpress to do my server code. Now I would like to make a level builder (that'll only be used by me, not the players) that will store new levels on the server.

how do I make a second project in VCSE that uses the same files except for the Game.cs... without duplicating all the folders/files into a whole new folder?
carsonmorton
 
Posts: 39
Joined: April 24th, 2012, 3:12 am

Re: a second server code

Postby carsonmorton » July 20th, 2012, 5:06 pm

nevermind... i think i've sort of figured it out
carsonmorton
 
Posts: 39
Joined: April 24th, 2012, 3:12 am

Re: a second server code

Postby dreamora » July 20th, 2012, 5:35 pm

No need for a second server project.

Just use the same and implement a second type of GameRoom

Or if you do it through BigDB, you don't need a server side at all. just subscribe to player.io and you can setup a second connection to which you can grand write access
dreamora
 
Posts: 225
Joined: March 2nd, 2012, 9:58 am


Return to C#



cron