I'm getting the dreaded "the breakpoint will not currently be hit" message when I try to run with a breakpoint in the game.cs (i.e. the class library project. Breakpoints in the Player.IO Test Server project work fine) of any of the "Getting Started" server slns, from here:
http://playerio.com/documentation/getti ... mbopackage
Code changes don't seem to register either, which makes it seem like a configuration issue e.g. the debugger is looking in the wrong place. I've tried pretty much all the suggestions I found online to deal with similar issues with VS projects in general - with no success. So I thought I'd post here in case there's something really obvious that I've missed.
This problem occurs for me with a fresh install of Visual C# 2010 Express, running those solution files as is, with no modifications to code, project properties, build configurations or directory structures.
Do breakpoints in those game.cs files work for other people?