Hello,
So I have a folder like this
UnityGame
-------------------------
MyUnityGame (holds assests folder and other folders)
Output
Serverside Code
Serverside Code.VS2010
-------------------------
I basically copy pasted these from the mushroom example
Output
Serverside Code
Serverside Code.VS2010
I have been changing some naming around to "MyUnityGame" the namespace and dlls
But I feel like I messed up somewhere and I get these errors when I try to build.
Error 1 Could not write to output file '\\vmware-host\Shared Folders\Desktop\UnityGame\Serverside Code\Game Code\obj\Debug\MyUnityGame.dll' -- 'Access is denied. ' Game Code.VS2010
Error 2 Metadata file '\\vmware-host\Shared Folders\Desktop\UnityGame\Serverside Code\Game Code\bin\Debug\MyUnityGame.dll' could not be found Player.IO Test Server.VS2010
I cannot open or edit or delete MyUnityGame.dll in obj debug it tells me I need permission but the mushroom version of it I can do what ever I want. I have tried new project folders and recopying the mushroom server folders but I can't seem to get the hang of it.
So I was thinking of starting fresh on the server part again and I was wondering which parts do I really need to change from the mushroom part? So I have the server and code as MyUnityGame rather than MushroomExample.
Thank you.
EDIT:
Recopied, and made a new folder to store those folders in but now its using the dll from the mushroom demo folder rather than the MyUnityGame dll in the folder the server is in? runs but uses the wrong dll
Using Game Dll: MushroomsUnity3DExample.dll
========================
(dll: \\vmware-host\Shared Folders\Desktop\Player.IO DevPack.qKDnn1CIXA54ej69WSmXSA\Unity3D\Example - Multiplayer - Mushrooms\Serverside Code\Player.IO Test Server Project\bin\Debug\MushroomsUnity3DExample.dll)