I just started using ErrorLog (loving it!!!), but it seems the console write operations aren't thread safe:
>Error: CGameService:Update() error, update already running!
Exception of type 'System.Exception' was thrown.
>Error: CGameService:Update() error, update already running!
Exception of type 'System.Exception' was thrown.
>Error: CGameService:Update() error, update already running!
>Error: CGameService:Update() error, update already running!
Exception of type 'System.Exception' was thrown.
>Error: CGameService:Update() error, update already running!
Exception of type 'System.Exception' was thrown.
>Error: CGameService:Update() error, update already running!
Exception of type 'System.Exception' was thrown.
Is there some official bug filing/feature request system we can use?
Thanks!
-D