A lot of people will want this feature.
At the moment we cant use the parser, just a heads up.
Reference found to System.Xml. You can only reference PlayerIO.GameLibrary.dll
ServersideGameCode.ServerLogic.initializeObjects(...) has varible of the non-allowed type: System.Xml.XmlDocument
ServersideGameCode.ServerLogic.initializeObjects(...) has varible of the non-allowed type: System.Xml.XmlNodeList
ServersideGameCode.ServerLogic.initializeObjects(...) has varible of the non-allowed type: System.Xml.XmlNodeList
ServersideGameCode.ServerLogic.initializeObjects(...) has varible of the non-allowed type: System.Xml.XmlNodeList
ServersideGameCode.ServerLogic.initializeObjects(...) uses the non-allowed method: System.Void System.IO.FileStream::.ctor(System.String,System.IO.FileMode,System.IO.FileAccess)
ServersideGameCode.ServerLogic.initializeObjects(...) uses the non-allowed method: System.Void System.Xml.XmlDocument::.ctor()
ServersideGameCode.ServerLogic.initializeObjects(...) uses the non-allowed method: System.Xml.XmlNodeList System.Xml.XmlDocument::GetElementsByTagName(System.String)
ServersideGameCode.ServerLogic.initializeObjects(...) uses the non-allowed method: System.Xml.XmlNodeList System.Xml.XmlDocument::GetElementsByTagName(System.String)
ServersideGameCode.ServerLogic.initializeObjects(...) uses the non-allowed method: System.Xml.XmlNodeList System.Xml.XmlDocument::GetElementsByTagName(System.String)