Hi everyone.
Just started using player.IO and got several problems with the usage of it.
We need to communicate with AS3 client with some sort of serializable messages, the most easiest way is to use native for flash AMF3 format. We found some realisations of AMF3 on C# and .NET, but Player.IO doesn't allow to use them, because it uses several libraries that are nor allowed in PLayer.IO.
Then we found Protocol Buffers format by Google. It is a very nice solution for us, but it couldn't be used with Player.OI for the same reason. It throws errors about classes that are not allowed in it.
So. I got a question. Is there way to make those things work within PLayer.IO?
Or are there any libraries that can be used for message objects parsing/serialisation between AS3 and C#?
What system do you use for sending and getting messages?