Update: If I remove the .resx resource file, then rebuild, it runs again, but that just leaves me back at square one. I'm now almost certain I've done it right. Maybe PlayerIO just doesn't allow resource files? If that's the case, is there any other way for me to embed a text file?
- Code: Select all
Server Started
========================
(waiting for connection)
Trying last loaded dll
- error: ServersideGameCode.Properties.Resources.resourceMan is static -- Static fields are disallowed
- error: ServersideGameCode.Properties.Resources.resourceCulture is static -- Static fields are disallowed
- error: ServersideGameCode.Properties.Resources.resourceMan is of the non-allowed type: System.Resources.ResourceManager
- error: return type of ServersideGameCode.Properties.Resources.get_ResourceManager(...) is of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) has varible of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) has varible of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) uses the non-allowed method: System.Void System.Resources.ResourceManager::.ctor(System.String,System.Reflection.Assembly)
- error: ServersideGameCode.Properties.Resources.get_badwords(...) uses the non-allowed method: System.String System.Resources.ResourceManager::GetString(System.String,System.Globalization.CultureInfo)
Trying last loaded dll
- error: Could not find any Player.IO Server types in the dll.
Checking if newGame.dll is a game dll (from application directory)
- error: ServersideGameCode.Properties.Resources.resourceMan is static -- Static fields are disallowed
- error: ServersideGameCode.Properties.Resources.resourceCulture is static -- Static fields are disallowed
- error: ServersideGameCode.Properties.Resources.resourceMan is of the non-allowed type: System.Resources.ResourceManager
- error: return type of ServersideGameCode.Properties.Resources.get_ResourceManager(...) is of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) has varible of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) has varible of the non-allowed type: System.Resources.ResourceManager
- error: ServersideGameCode.Properties.Resources.get_ResourceManager(...) uses the non-allowed method: System.Void System.Resources.ResourceManager::.ctor(System.String,System.Reflection.Assembly)
- error: ServersideGameCode.Properties.Resources.get_badwords(...) uses the non-allowed method: System.String System.Resources.ResourceManager::GetString(System.String,System.Globalization.CultureInfo)
Checking if newGame.dll is a game dll (from application directory)
- error: Could not find any Player.IO Server types in the dll.