Forum C# PreloadPlayerObjects Error

PreloadPlayerObjects Error

Postby langhuihui » November 22nd, 2010, 4:38 am

>Error: Unable to preload PlayerObject or PayVault for: guest
Message: You don't have access to load the object with key 'guest' since you didn't create it.

However,"loadMyPlayerObject" in client is success.Help!
langhuihui
 
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Re: PreloadPlayerObjects Error

Postby Oliver » November 22nd, 2010, 12:51 pm

Weird.

Can you send me test code?

Best,
Oliver
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Re: PreloadPlayerObjects Error

Postby langhuihui » November 23rd, 2010, 2:32 am

I only have this
Code: Select all
public override void GameStarted() {
PreloadPlayerObjects = true;

in serverside,nothing else.I don't know why I can't load the playerObject even I use
Code: Select all
player.GetPlayerObject
.
langhuihui
 
Posts: 7
Joined: November 18th, 2010, 4:37 am

Re: PreloadPlayerObjects Error

Postby Benjaminsen » November 23rd, 2010, 9:37 am

langhuihui wrote:I only have this
Code: Select all
public override void GameStarted() {
PreloadPlayerObjects = true;

in serverside,nothing else.I don't know why I can't load the playerObject even I use
Code: Select all
player.GetPlayerObject
.


I assume that you are getting this error when using the development server?
The development server - unlike the production servers - inherits the BigDB rights from the user who connects to it, therefore if you disabled users rights to load player object form the client the development server will fail.
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Re: PreloadPlayerObjects Error

Postby langhuihui » November 23rd, 2010, 10:24 am

I fixed the problem,thank you a lot. :D
langhuihui
 
Posts: 7
Joined: November 18th, 2010, 4:37 am


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