So, I've just launched a beta of my first game with Player.IO (first ever multiplayer game in fact) and would love some feedback: http://www.badeggsonline.com/
Also, just wondering if anyone has experience launching and getting players?
I was hoping I might be able to get the ball rolling in beta before distributing it through the usual channels and pushing it out there to really get some decent plays. But since it's not something I've ever done before it'd be great to hear from someone who has!
Thanks,
Rob Donkin