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HAXE client framework?

Postby paala2 » March 21st, 2014, 7:59 pm

Hi,
Is there any chance we can get a haxe client framework?
Haxe is almost 99% the same as as3 so i assume a port of client api would be easy task.
I am searching for a solution build the multiplayer game once in haxe and then deploy on flash/ios/android.

Thanks.
paala2
 
Posts: 36
Joined: November 4th, 2012, 10:13 am

Re: HAXE client framework?

Postby paala2 » April 22nd, 2014, 2:28 pm

I was thinking about it, and I think I found something.

Can I create native extensions for haxe(openfl) to call native code(obj-c and java client frameworks), and for flash to use?:
1. viewtopic.php?f=25&t=33998&p=42187&hilit=haxe#p42187
2.viewtopic.php?f=25&t=34416&p=44033&hilit=haxe#p44033

Is this a viable solution for cross platform multiplayer?
paala2
 
Posts: 36
Joined: November 4th, 2012, 10:13 am


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