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AIR 3.2 for Android

Postby fizzy79 » December 28th, 2012, 7:59 pm

Hey guys!

I am developing a Facebook game using Flash and Sitebox. Everything works perfectly with our Facebook version, but we are also porting to Android by exporting with AIR 3.2. From what I've read on the forums, it looks like I need a special version of the Player.IO API to achieve this. Is this still the case?

I tried publishing with the regular API and got this error: 1061: Call to a possibly undefined method deserialize through a reference with static type Class. (This was in the FB.as class, Line 264)

I did email chris@player.io to inquire a while back but hadn't received a reply, so I thought I'd pop in and ask here.

Thanks!

Sincerely,

Hafiz
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Re: AIR 3.2 for Android

Postby Benjaminsen » December 29th, 2012, 7:38 pm

Hey,

I am not seeing an email from you in my inbox? Send me one more email and we should have this sorted shortly!
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Re: AIR 3.2 for Android

Postby fizzy79 » December 29th, 2012, 8:45 pm

No problem, sent!
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Re: AIR 3.2 for Android

Postby sp4rk » February 24th, 2013, 11:56 am

Hey, I got the same error! how to solve this?
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Re: AIR 3.2 for Android

Postby Benjaminsen » February 24th, 2013, 12:05 pm

sp4rk wrote:Hey, I got the same error! how to solve this?


We provide a pre-compiled API for paid members :)
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Re: AIR 3.2 for Android

Postby sp4rk » February 24th, 2013, 2:11 pm

Ok, thanks ;)
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Re: AIR 3.2 for Android

Postby oz.trachtman@gmail.com » August 31st, 2013, 4:15 pm

Hi, I'm having the same problem. how can I get the pre-compiled API?
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Re: AIR 3.2 for Android

Postby AdamW » September 17th, 2013, 7:53 pm

Hello Oz.trachtman,

Please send a direct message to Benjaminsen, on this thread, and he should be able to supply.

Take care,
Adam
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Re: AIR 3.2 for Android

Postby Benjaminsen » September 18th, 2013, 11:05 pm

AdamW wrote:Hello Oz.trachtman,

Please send a direct message to Benjaminsen, on this thread, and he should be able to supply.

Take care,
Adam


Actually do not send me a message, I do not read private messages. Use chris@player.io
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Re: AIR 3.2 for Android

Postby Nimdigital » March 25th, 2014, 5:41 am

I have the same issue when download and first build/run on the Yahoo Games Network SDK\Flash\Example - Sitebox - Seedlings\Flash

Code: Select all
E:\...\Example - Sitebox - Seedlings\Flash\Facebook\FB.as, Line 265   1061: Call to a possibly undefined method deserialize through a reference with static type JSON.


When PlayerIO joined to Yahoo, no need to pay for permission right?
Please help.
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Re: AIR 3.2 for Android

Postby robscherer123 » April 11th, 2014, 8:28 pm

Nimdigital,

I've just had the exact same problem. I think the JSON class may be colliding with some built in JSON class or something like that. Rename the JSON class that is in the facebook page to something new, like "FB_JSON" and re-name it everywhere it's mentioned in the code and that should fix it. Worked for me!
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